On the Air, the roleplaying game
If you’ve been reading Karavansara before, you know that among my (too many) interests both old time radio and roleplaying games can be found.
One is strictly an hobby, the other is also a sometimes paying job.
And we’ve talked quite often, with my friend Clare, about throwing our fears to the wind and trying to do a radio drama. Because it would be fun.
Then, today, I discovered On the Air.
Described as A storytelling roleplaying game of Old Time Radio exploits, Cynthia Celeste Miller’s On the Air packs an awful lot of fun into a small book.
In 53 pages of PDf file that go for about 5 bucks we getAn introductionto roleplaying An introduction to Old Time Radio A gaming system that emulates radio shows Everything players need to know A good solid chapter for the Director Character sheet, reference tables and a detailed index
Add to this the fact that this little book looks like a million, and you can see why I am sold.
The system looks solid, it is freeform but still crunchy enough for old grognards not to feel abandoned to themselves. The premise is great, the documentary material concise and to the point.
And if you are into Old Time Radio, it’s fun seeing the clichés, the tropes and the expectations of the medium so neatly and affectionately described.
The Sponsors table alone is a hoot.
All in all, five bucks well spent, a nice addiction to my collection of RPGs, and a highy suggested, little game.